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Patch 0.11 Announcement

Upcoming **Patch - v0.11**

Non Class Symbol changes:

  • Dew drop gem changed to 3% heal hp
  • Pumpkin Helm changed to 8% heal hp

Necro changes:

  • Bone dragon changed to 1 temp multiplier
  • Death eaters now 100% exhaust
  • Dark Pact now changes exhaust from 100% to 80%

Hunter changes:

  • Pack dog altered to 2 temp multiplier
  • Diamond Arrow changed to 40 direct damage.

Game Changes:

  • Stalemate counter added. After it counts down from 15 spins if no one is winning it becomes a draw
  • Tutorial now progresses through clicking of shop keep (will be reset for everyone).
  • Required to win is now set to 8 instead of 10
  • Opponent selection and matchmaking will now happen on turn instead of win loss turn.
  • Removed permanent in item descriptions as it was misleading
  • Gold carries over,
  • Reroll now doubles over rolling in shop, will not persist through store visits (cost starts at 1).
  • Empty slots now go up to 23... So you will need to figure in symbols which will not appear.
  • Category rarity now starts to kick in once you have 17 of a specific catagory, it was set at 15 before.

Skins, and rewards:

  • Trophies are now rewarded through play and will be usable for rewards.
  • Trophies will be reset to 0 upon release, Unlocks will not...(except if i screw something up).
  • Trophies are only earned through round wins, there is no bonus if you win a run so play what you want! (absolutely no micro transactions).
  • Trophies are seasonal and will be reset to 0 upon season change
  • Seasonal weapon skins and hero skins added in rewards tab

Patch will be live sometime this week