
I’ve spent the past weeks improving and expanding several core systems, and this update is a major step forward for the game’s overall feel and interactivity.
What’s new in this update:
A new dialogue system
Honor system (player reputation & consequences)
Improved audio and sound design
Physics improvements for more consistent object interactions
Shop cleaning system
Mini object grabbing system
New story content and expanded narrative elements
A brand new castle area to explore
Ambient wildlife additions (birds, environmental life)
UI improvements and input bug fixes
This update focuses on making the world feel more alive, more responsive, and more physically grounded.
You can now play the updated demo and experience the latest version of Potion & Fortune.
