A few fixes for issues raised by players in Update 2.
Changelog
Fixed Taunt action occasionally charging Stamina without pulling Zombies
Added Taunt cooldown timer into area info description
Improved service Technology requirement warning thresholds
Updated Escape Hatch zombie position shuffling in Ancient Treasures to prevent large infestations from clumping into one
Updated Escape Hatch settlement starting areas in Frost Bite, Sunlight Grave and Natural Order, to reduce starting difficulty
Fixed a long range zone connection in Historic Legacy
Be sure to report any issues you find in the Steam Forums or on Discord.
