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Steam Next Fest + Demo Update

Snakeloop will be part of Steam Next Fest starting tomorrow.

The demo is also getting a small update, bringing a bit of QoL based on feedback and fixing a couple minor issues.

Demo Version b3 Changelog

  • Level Selection can now be accessed through the Pause menu or Level Complete screen.
  • Fixed the optimization of E01 (21 moves -> 19 moves).
  • Fixed the optimization of E03 (13 moves -> 12 moves).
  • Fixed the Levels' names not being localized.
  • Quite a lot of optimization on levels loading, making it 2-3x faster for huge levels. Although this isn't something that will be noticeable on any of the demo's nor the full game's levels as they remain relatively small but rather very large levels that could be created through modding. (iirc, full game's biggest level is 13x13 or 169 tiles while the optimization would only be visible upon loading that have thousands of tiles. Loading levels as big as 50x50 (2500 tiles) shouldn't cause any freeze,