Weapons
Greatsword (NEW)
[Developer comment: With great defensive capabilities and the ability to support allies is sure to get you and your crew just a bit further in your runs. Although focusing heavily in the defenses, any foe foolish enough to find itself attacking the Greatsword shall be met with a fiery retaliation]
- Fire affinity
- 3 Fuses
- Thoughness / Utility
Enemies
- Seaworth leap and sweep attack now wont track the player should make it more predictable and easier to dodge. Range is a bit adjusted for this change.
- Seaworth cannon barrage damage is decreased form 2x normal damage → 1.2x normal damage.
- Mortar projectiles now show a indicator for where they are aimed.
Elites (NEW)
- Some enemies are now spawned in as elites
- Elites spawn with 1 of 6 different effects that strengthens them or their allies so watch out.
Sounds
- Gauntlet weapon swap SFX updated
- Scrap SFX polish
- Enemy stagger SFXs polish
Loot
- Item Frost Glaze cooldown reduced from 20s → 7s, cooldown changed so item get more consistent value but isn't able to stack higher than once by itself.
UI
- The player now gains a shield overlay while shielded
- The player now gains a fuse overlay while a fuse is in the near death state
Bug Fixes
- Item Field Reactor is now in correctly excluded from the loot pool until the player has a fire field item.
- Stopped enemies from interrupting their own abilities with other abilities.
- Stopped Shovel enemy form rotating towards the player when dominated.
