
Hello everyone!
Last week, the Red Nun made her way to Germany. The Stormind team was at Gamescom, where the game was shown exclusively to journalists and media from all over the world. It was a particularly exciting moment for us, coming just after our recent player playtest. First, we gave our community the chance to get their hands on the game and tell us what they thought. Then, during Gamescom, we had the opportunity to put Red Nun’s Legacy in front of members of the international press and let them experience it for themselves. After years of development, seeing people outside the team finally play the game, react to its atmosphere, ask questions and dig into its world is something we won't take for granted.
Throughout the week, the Stormind team met with partners, publishers, journalists, old friends and new faces, sharing what we've been working on and talking about the future of Remothered (and not only, but that's a different story...). It was a busy few days, full of meetings, interviews, conversations and, naturally, a lot of coffee, but also one of those moments where you can really feel that a game you've been working on for so long is finally starting to reach the outside world.
And we had some particularly special conversations this time around!
We were incredibly happy to have Maggie Robertson with us in Germany as part of the cast. Many of you will know Maggie as the celebrated performance behind Lady Dimitrescu in Resident Evil Village, a role that earned her a BAFTA nomination, a Game Award and a DICE Award. Maggie is bringing her incredible talent and experience to the world of Remothered, and during Gamescom she joined us for interviews and conversations about the game and her work on Red Nun’s Legacy. Having someone with such a remarkable background in horror as part of our cast is something we're extremely proud of and we're looking forward to showing you more of what she's bringing to the game.
What made Gamescom press showcase particularly meaningful is that it arrived immediately after our player playtest we've mentioned. The playtest gave us the chance to put the game directly into the hands of the people who have been following Remothered and to hear what they think. Now, journalists from around the world stepped into the same world and experienced Red Nun’s Legacy for themselves. It’s a completely different kind of feedback, but just as valuable. For a game built around atmosphere, tension, mystery and horror, there’s nothing quite like watching someone experience it without knowing what’s waiting around the next corner.
Players have played it. The press is playing it. And the Red Nun is finally stepping out into the world! Gamescom may be over, but the journey of Red Nun’s Legacy is only getting started.
A NEW DEMO PLAYTEST
For the next step of our journey, we’re launching the Open Playtest of Remothered: Red Nun’s Legacy, running on Steam from September 7 to 14. The Open Playtest lets you walk through the convent’s spaces before they settle into their final shape, and it is available to everyone, especially those who couldn’t join the first test.
No codes, no limited slots, just a full week to step inside.
Whether you’re returning to the villa or exploring it for the first time, this is your moment to observe and tell us what you think. We’re all ears! We’ve been tightening the screws for months: the way the house reacts to your presence, the way silence stretches too long, the way certain rooms feel like they’re remembering you.
The Open Playtest isn’t just a chance to try the game early: every hesitation, instinct to turn back or detail you notice, it all helps us refine what’s waiting deeper inside as we move closer to October 27, the day of the launch. The details you pick up will help us refine this chapter as we move closer to release. Tell us your impressions, reactions, sensations. Hell, even what you hate. All feedback is welcome.
If you’ve been waiting to play, this is the moment.
It’s the final stretch of development and your chance to be part of the creative process.
Thank you to everyone who joined our journey, everyone following the game, and everyone who continues to believe in the Remothered universe. More news is coming soon.
Amuniì
The Stormind Team
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REMOTHERED SAGA
Dive deeper into the world of Remothered and uncover every chapter of the acclaimed psychological horror saga. Explore the stories, characters, mysteries, and secrets that have shaped the series from the very beginning, and stay tuned for what may still lie ahead.
https://store.steampowered.com/app/3335310/Remothered_Red_Nuns_Legacy/
https://store.steampowered.com/app/1142390/Remothered_Broken_Porcelain/
https://store.steampowered.com/app/633360/Remothered_Tormented_Fathers/