Your futsal manager job is now at risks! The club management board has now the power to fire you ;-)
v0.9.2 brings the first implementation of manager targets. The management board defines some targets at start of every season, or when the club is changed. If you fail too many of them, the board will probably fire you. But no worries, there will be several warnings before that will happen.
The main categories are bound to leagues, cups, player morale, finances and team prestige. Depending on the current club state some targets might get higher priority than others.
I plan to add also a target negotiation, where you can slightly change priorities and goals. If you have any suggestions on other targets to add or feedback in general let me know!
This version ships also some bug fixes for disappeared cups in data packs and some search fixes. Additionally the startup loading time has been reduced, especially for mobile devices. During testing I also found several bugs in the contract negotiations UI, all fixed now.
Note: Let me know if you preferred the old game without manager targets. I was already thinking about adding a setting to disable them. But I did not have time and think it might be better to wait for your feedback.
Note 2: I will be do my last bike trip this year and will be on vacation until next week on Monday.
And here the full changelog, as usual.
Added
Gameplay
Add manager targets
UI
Use fuzzy search for all searches, for better results
Fixed
Gameplay
Reduce initial loading times, especially for mobile devices
Fix player injuries without actual injury duration
Fix transfer negotiation income logic
Player no longer asks for lower income than offered
UI
Nation selection buttons search works now also for other languages than English
Contract negotiation: scroll to new demands
Contract negotiation: don't show current demand in chat on reset button pressed
Contract negotiation: disable buttons when negotiation is over
Data
Fix competition type for default data packs
Fix issues with internal ids and data reset logic
Changed
Gameplay
Reduce morale less after matches for players that did not play
Increase morale more after matches for players that did play
UI
Use simple option button for language in settings
Sort languages based on translation percentage
l10n
Add translation context to more strings, for easier translations
Code Contributors
Simon Dalvai (dulvui)
Translation Contributors
Catalan
Enric Pagès i Gassull
Chinese (Simplified Han script)
jacky8848
pyccl
ecydj
German
Ettore Atalan
Indonesian
Anugerah Tallenta Agung
fatadhewe2012
Italian
Simon Dalvai
albanobattistella
Javanese
Anugerah Tallenta Agung
Persian
Parsa Ghazipour
Portuguese (Brazil)
Carlos H Correia
Ukrainian
Dan
