Industries
Industries are highlighted with colored circles to show their relationships when selecting or hovering over an industry.
Black: Selected industry
White: Same industry
Orange: Required input source
Red: Boosting input source
Purple: Output destination
Added a count of the number of times each industry recipe has been used.
Train Information
Added absolute acceleration values. The maximum acceleration of the shortest train is defined as 0.1 g.
Made it clearer that the acceleration percentage specifically represents the effect from slope.
Added average speed.
Added total cargo delivered and delivery rate.
Added fuel loaded and fuel loading rate. Fuel picked up by tender cars is fuel that can't be used for other industrial purposes.
Train acceleration now updates immediately when a train turns around at a terminal signal. Previously, it only updated once the train moved.
UI
Fixed the Costs button incorrectly saying "delivering all goods" at the top. It actually shows only infrastructure costs.
Bug Fixes
Fixed Pause on Tick behavior that I broke when changing the parallel timing measurements.
Fixed a bug where trains would not always follow a path set across multiple blocks after being caused to wait. Waiting incorrectly cleared the pathfinding data, causing inconsistent routing failures depending on traffic.
