Version 0.119
This version mostly contains bug adjustments.... and major stutter fixes for the expedition mode.
Siege mode is under gameplay testing (ahem by me) while i still make new assets for it.
**Bugs Adjustments**
- shut seagull up in adventure mode
- Rest Islands won't increment island wave in Island / Nightmare Expedition
- added a object generation cap per frame to remove lag from single instance multi damage.
- reduced opacity of aura effects
- fixed purebred ribbon not going away
- modifed particle spawn logic to be smoother
- damage text floats up instead of down now
**Note:**
Moved alot of damage logic and new object instantiation so there may be some bugs, if you could lmk it would be awesome!
