Gameplay
- Explosion tuning:
- Damage now scales up to 175 and clamps within 0–200.
- Explosion radius increased from 3.5 → 4.0 for a slightly wider area of effect.
- Ammo & balance adjustments:
- Default reserve ammo reduced (now 25% of max instead of 50%).
- Lowered max ammo per type:
- ENERGY: 300 → 200
- EXPLOSIVE: 100 → 60
- HEAVY: 200 → 100
- LIGHT: 500 → 300
- Reduced ammo gained from pickups across multiple weapons (overall lower resource availability).
Network
- Improved projectile rewind.
- Fixed transform sync delay issues.
Fixes
- Fixed multiple UI and menu interaction issues.
- Fixed several localization inconsistencies.
- Fixed rare issues occurring during end-of-match and respawn transitions.
- Fixed kill registration inconsistencies in certain situations.
- Fixed control scaling issues.
- Fixed input edge cases (including alternate bindings).
- Fixed various menu and notification behaviors.
- Fixed several minor bugs and edge cases.
