The world of Relictor is vast and fragmented. It's divided into numerous unique regions, each inhabited by its own distinct residents. These inhabitants don’t just survive — they live by their own rules, and sometimes in spite of them.
At times, true chaos unfolds: one faction declares war on another, only for a third to intervene. The reasons? Resources, old grudges, personal hatred — sometimes it’s impossible to tell.
While the player is far away leveling up, gathering resources, or building an army for their own great war, something similar might be happening on the other side of the map. Factions won’t wait for the player to show up like a guest of honor — they play their own game. And if you interfere, rest assured: they’ll respond. And it won’t be friendly.
