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Patch notes, February 10, 2017

Hi all, I've just made a second update since launch. I forgot to post notes for the first one yesterday, so here's everything that's changed so far:

  • Fixed a Mac and Linux issue in which the screen resolution would not be saved when exiting and restarting.
  • Fixed a Windows issue in which the screen would go black after changing the resolution.*
  • The Vita-Synth can no longer be used while dying.
  • The status screen can no longer be opened during boss intros.
  • The ending cutscene now correctly reflects which boss was killed.
  • Many potential progression blockers have been fixed.

*Although this issue has been partially fixed (the screen should no longer go black), I suspect there are still issues in which the game launches at the wrong resolution on Windows. However, I can't repro this on any of my test machines. If you have seen this behavior and can provide additional information, please leave a message in this thread. Thanks!