- Initial performance enhancements, Optimized the base ship class to use fewer physics rays for pathfinding. Each ship is now setup in one of 5 buckets, only one bucket is executed each physics step so performance should be much better with more ships as only 1/5th of the ships are being simulated each step as before
- Fixed a bug where the galaxy map would be shown on initial load instead of the start menu causing some buttons to not be clickable unless you backed out and returned
- Fixed a bug where music tracks would overlap each other
- News and updates
- Armada: Last Light
- Patch 4 - Initial Performance Tweaks and Bugfixes
Source: Steam Community (opens in a new tab)
