Hey everyone. I wanted to get an update out about how development is going and how plans for the game have changed.
For the past couple months I have been working on trying to design and implement some of the new systems that would be used for the two civilizations only available in the full game. Unfortunately they have been more trouble than expected and so far the game hasn't received much interest.
As such I have reluctantly decided to reduce the scope of the game and the price of it accordingly. The three civs will now all use the same systems rather than swapping out a couple. There will be no factions for each civ, instead the unique gameplay effect, special buildings, and starting planets will now be part of the civ. As part of this I have also made the civs more distinct with unique victory and loss stories. (Also looking at unique crises but no guarantees)
I have some more testing and polishing left to do before the game releases but I am currently targeting a late September - mid October release with the game now priced at $3.99