Added short follower character cutscenes that trigger when the player comes near the unlockable associated potential party member
New animation applied to the Game Over Screen
New animation for the Infection Boss
reworked how party members follow and layer around the main player
Adjusted how the Impulsive Attack functions in battle
fixed bugged NPC reptilian character dialogue box the perpetually reiterated
adjusted how interacting with NPCs function
improved graveyard gate functions
made changes to the graveyard overworld
fixed bug in the in game Menu when selecting the regret option the selecting go back which would offset the menu selector in an unintended position
- News and updates
- Second Odium
- Characters Update
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 25380933 · public branch
Steam updated · First observed
