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Attack Update | Early Access game Version 0.6.5.5

  • added new intro cutscenes

  • added new animated title on title screen

  • added new animated game over text on game over screen

  • optimized and changed over 200 player attacks

  • optimized battle loading

  • made changes to the player equipment menu

  • changed various in battle text display boxes

  • fixed the fatal encounter in the horrors when activated to face the correct encounter

  • optimized the loading and button response for the game start up screens

  • fixed bug when exiting the merchant store that caused game to crash if the button was pressed rapidly to exit

  • adjusted follow party layering functions

  • adjusted stash battle window and select functions

  • adjusted tick battle window and select functions

  • added animated title screen background

  • adjusted how party member follow the main player during the overworld

  • reworked how afflictions are reset during battle

  • optimized the game further by improving the over 200+ enemy attacks for better loading during battles

  • improved the player's base Flail attacks by making them over 200% larger for a better chance in making contact with enemies

  • fixed bug when a player would be afflicted with being Slammed in battle

  • added Lunatic counter in the collection page found in the in game menu

  • improved how all of the Flails function for a more consistent chance toward hitting the targeted enemy and miss less often

  • added prevention text in battle to help explain whether a player is debuffed or prevented toward taking certain actions