added new intro cutscenes
added new animated title on title screen
added new animated game over text on game over screen
optimized and changed over 200 player attacks
optimized battle loading
made changes to the player equipment menu
changed various in battle text display boxes
fixed the fatal encounter in the horrors when activated to face the correct encounter
optimized the loading and button response for the game start up screens
fixed bug when exiting the merchant store that caused game to crash if the button was pressed rapidly to exit
adjusted follow party layering functions
adjusted stash battle window and select functions
adjusted tick battle window and select functions
added animated title screen background
adjusted how party member follow the main player during the overworld
reworked how afflictions are reset during battle
optimized the game further by improving the over 200+ enemy attacks for better loading during battles
improved the player's base Flail attacks by making them over 200% larger for a better chance in making contact with enemies
fixed bug when a player would be afflicted with being Slammed in battle
added Lunatic counter in the collection page found in the in game menu
improved how all of the Flails function for a more consistent chance toward hitting the targeted enemy and miss less often
added prevention text in battle to help explain whether a player is debuffed or prevented toward taking certain actions
- News and updates
- Second Odium
- Attack Update | Early Access game Version 0.6.5.5