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KeeperRL 1.1.3 is out

Some more bug fixes and gameplay improvements incoming. Please note that some of them will only take effect after starting a new game.

  • Coffins will now heal body parts of sleeping undead creatures.
  • Scoring critical hits against undead will require that the target has less than 40% of health (which for undead is calculated by counting intact body parts).
  • Infernite equipment will damage creatures without fire resistance by using a visible debuff to make the negative effect more visible.
  • Added acid damage attribute to Leyak and made it fly.
  • Prevented prisoner rebellion from happening in non-player factions.
  • Fixed a crash caused by trying to load an incompatible save file.