Version 0.2.3 is uploaded and ready to be tested
Bug fixed :
Several tutorial bugs have been fixed.
The dialogue scroll speed has been fixed.
The skill tree texts should be more visible now.
Some previously inaccessible abilities are now selectable.
The bug on saving sound options has been fixed.
Added :
Added Dissimulation in combat, hiding enemy intentions, and player's Insight, revealing these intentions if it is higher than the enemy's Dissimulation.
Added Insight in dialogues, hiding the consequences of the player's answers.
Added the official game soundtrack.
Added a lot of dialogue, encounters, and randomness with many new consequences.
Added a UI for the battlelog.
Added an animation on the altar menu.
Added several new types of triggers for buffs/debuffs (next altar, next event, gain/loss of consciousness, and next floor).
The button to keep essence has been visually updated.
Known issues :
Some map generation results will have links between rooms crossing with each other
The game isn't displayed properly in resolution other than 16:9
After using the "Lead the Charge" ability, if you cast "Combat Base", it will target the same target without giving you the option to choose, even if that target is dead.
Get testing !
