Hey fellow gamers!
Just a quick update, but one I feel is important to mention.
I've been working the past few weeks on a complete overhaul of the game's AI system. This is a fundamental rewrite of over 5,000 lines of core code. Much of the old code has completely changed. My short term goal is to bring back the same functionality the old system had but in a much more flexible and powerful container for the future. The problem with major changes like this is it's an "All or nothing" type of situation. I'm pretty sure most of you guys wouldn't appreciate a half-functional AI and an unplayable game, so I can't release any kind of update, even an unstable series update, without the entire system rewritten.
I've actually gone over several versions of the AI trying to decide what would be absolutely best for RPC in the long term and now I'm working on the reimplementation phase bringing the new system back up to the old system's glory. Once I've finished reimplementing all the old behaviors, you should see InDev 15 Unstable 1 released.
I just felt I would inform everyone who doesn't follow my twitter about the status of the game, I've been talking about the new system quite a lot over there. But, I realized that for the gamers out there who don't follow my twitter they're probably wondering whats going on since usually I release a patch every week or so and now all the sudden nothing has been released for about 3 weeks. But like I said, this isn't something you can release in parts. It's all or nothing in this case, and "all" is a pretty big overhaul of over 5,000 lines of code. :)
So, bare with me, I'm still chugging away at full speed as always. I'm hoping to have the update out soon, and I think you'll all be very happy with it! :)
