Click here for help on accessing the Unstable branch!
InDev 22's new GUI is nearly completed. This patch converts the old main menu GUI code into the new GUI system, as well as adds a few minor features here and there. The biggest beneficial changes for you guys are the new performance settings, you can now lower the particle count, disable shadows and reduce the autosave frequency!
Stable isn't too far off! I have a few more things to hammer out first though. :)
You can report bugs over at the official website's Support and Bugs Forum, or on the Steam Discussion Board. :)
InDev 22 Unstable 2 Change Log
GUI Changes
- The entire Main Menu has been converted to the new GUI code, but functionally remains mostly unchanged.
- Fixed a few typos in the new GUI.
- You can now use the mouse wheel to scroll the left and right GUI panels.
- Mouse cursor is now visible when using the harvest select tool.
- Large storage is now selectable in the GUI again.
- Many minor visual tweaks to the GUI.
- The main console now has a "Half Open" or "Half Closed" mode depending on your philosophical viewpoints.
Performance Settings
- New particle reduction settings, allowing you to reduce the amount of total particles generated in the game.
- New shadow settings allow you to enable/disable settings.
- Autosave frequency can now be adjusted.
Miscellaneous Changes
- Credit theme now loops.
- The main theme now resumes after closing the credits screen.
InDev 22 Unstable 1 Change Log
GUI Changes
- Basically everything. (But the main menu!)
Miscellaneous Changes
- Added bundled Linux JRE, all Linux distros should no longer have any problems launching the game regardless of their installed version of Java.
- Re-balanced the weather temperatures slightly.
- New Song: Stone of Joy.
- Updated Song: Settle At Dawn.
- Made silk drops less common.
Known Issues that will be resolved before the stable build
- A large amount of the tips reference the old GUI button locations.
