Hello Malware Tycooners,
Version 1.0.0.2 of Malware Tycoon has just been released and addresses the following:
New Feature - Prestige
To make the mid/end-game feel more satisfying, you now have access to a new feature in your toolkit - prestige. Choosing to prestige a payload makes that payload permanently gain a boost in performance of 50% for current and future malware campaigns. Prestige is an expensive process, results in a permanent loss of Skill Points and costs 10x what it would cost to unlock the payload normally.
Bug Fix - Infidelity
A recent exploit was identified in which it was possible to input a share quantity on a cheap stock, then move over to a more expensive stock (before the date ticked over) and purchase the more expensive stock for the same price of the cheap one, resultingly in hypothetically infinite money/gains. This exploit has been patched.
Please continue to report any bugs and feedback on the Steam community forums. Any bugs will be addressed ASAP, whereas major feedback will be considered in major patches down the line (smaller feedback items may be addressed in hotfix patches like this one).