Phew, what a sleepless night... :D
This night felt pretty much like this monster toy looks... :D
Today I've released Update 1.05!
While fixing one critical bug, I accidentally made a mistake that caused another critical bug. :D That's what happens when you're rushing to release updates, especially when you're developing a game all by yourself. Fix one thing, break another... Oh, the joys of solo development! :D
First of all, thank you so much to everyone who's been reporting bugs! I'm doing my best to fix everything as quickly as possible.
Please make sure to update your game to version 1.05! Versions 1.03 and 1.04 contain critical bugs that could potentially break save files or make certain parts of the game impossible to complete.
Patch Notes - Versions 1.04 & 1.05
Critical Fixes
Fixed a critical save-breaking bug in the City location. This could happen when a player entered the warehouse, returned to the city, collected a star, and then got run over by a car.
Fixed the dog AI. The dog wasn't doing anything because I accidentally broke it in the previous patch while fixing another critical bug. :D
Fixed an issue with the first racing mission.
Fixed a cinematic scene freezing after completing the racing mission.
Removed DirectX 12 support, as it was causing black screens for some players.
Other Improvements
Improved the destruction effect — the RC car now falls apart more realistically when destroyed.
Fixed several floating objects that weren't supposed to be flying around.
Fixed the flying tree in the backyard.
Various other minor fixes and improvements.
Bug Reports & What's Next
If you encounter any bugs, please report them on my Discord:
Your reports are incredibly helpful, especially since I'm working on this game alone. Every report helps me find and fix issues faster!
