Improved lighting via skybox changes. (Greater visibility in shadowed areas.)
Re-added subtle light-shafting added.
Shoutout to Carnie for discovering our lighting changes had made some VFX WAY to bright.
Reworked skill VFX on crossbow/flamebow/greatsword/various other weapons to be slightly more satisfying & less bright if needed.
Per feedback from Carnie & our own opinions formed while testing/playing we have decided to remove the 'directly above player head' healthbar for now.
^This healthbar wasn't accomplishing our goal of providing a good heads-up approach, as the red-warning outline & the HUD healthbar already suffice.
- News and updates
- Tormented Soul
- Patch 0.44 Improved lighting, improved VFX & VFX lighting, & various changes.