Updated 15/18 weapon meshes to be cleaner/far more accurate to their icon. (These improved meshes added more weight to the combat.)
Improved lighting contrast/realism.
Optimized CPU/GPU logic for boss spawner displays.
Improved UI confirmation screens to be more readable.
Swapped out summoning anvil for a new obelisk mesh.
Swapped out enchant anvil for an enchant/regrade bench.
Swapped out processing forge for a new mesh.
Swapped out loadout bench for a loadout locker mesh.
Increased base health from 8k>15k.
Increased AP on loadout gear.
Adjusted mob health to compensate for new AP balancing.
^ The above changes were aimed at making progression impact power slightly less than before, as it was very OP in certain areas.
Removed nighttime mode for now.
Swapped out flame cauldron for torches in the WildernThorn cave. (Lumen handles these better.)
Improved matchmaking backfill logic further.
- News and updates
- Tormented Soul
- Patch 0.39/0.40 - 15/18 Weapon meshes remade! Improved lighting & more!