This update continues forward from Matchmaking Overhaul Part 1, where we added matchmade game backfilling support (Adding more players to your game as you play.) and a critical rare connection issue.
This update adds Solo Match backfilling. Now any match in game that is not full, will be actively searching for additional players to add to the game. This is a dramatic shift from where we were just a few days ago.
What does this actually mean?
We have reduced matchmaking time to 60 seconds. You get in a solo match within 60 seconds if no other matches are found to be active with empty slots. As you play, we are actively matchmaking for additional players to add to your game.
This reduces the time spent staring at the menu. Eliminates the split match problem we previously had if people queued up after a match had just started—and should allow us to deliver a far more exciting experience while we are in the early days of Early Access.
Thank you all for your patience and can't wait to compete against, and compete with, you all in game! ːsteamhappyː