Based on player feedback, we've implemented these fixes and updates:
- Combat & Equipment Fixes:
- Fixed max reload level not working - now properly affects operator reload speed
- Added warning when entering map without weapons
- New quick-swap feature for equipped weapons (drag to swap)
- Fixed grenade damage bug - now properly passes through obstacles
- Fixed AWP muzzle visual bug during modification
- Rebalanced armor repair costs (never exceeds original price)
- UI & Quality of Life:
- Fixed inconsistent font sizes (improved readability)
- Completed "auto-sort" feature (now groups similar items and fills gaps)
- Fixed warehouse sale bug
- Fixed player store display issues
- Enemy & Boss Adjustments:
- Fixed syringe death animation bug (no more "zombie" state)
- Redesigned Mi-Go boss hit detection and attack effects (improved combat flow)
- Fixed Black Goat enemy corpse physics (no more floating bodies)
- New Content Preview:
- New Map in development - coming this week!
Ongoing Improvements
We're continuously working on more updates and content. Thank you for your support!
"The quick-swap feature completely changes loadout management!" - Dev Team
