Changes:
Parry:
-Parry checking frame increased from 5 to 15. The checking frames are different from the parry windows, they have their own timers.
-Melee parries now displays flash flare.
-Bug with deflector causing game to stop fixed.
-The bug where Finishers can push player out of bounds is now fixed.
-The bug where not being able to buy Boomrang for Sickle is fixed.
-New command has added, `load_cp [integer]` is for loading specific checkpoints in the current level.
-The command `load_scene [string]` is no longer case sensitive.
-New finisher animation for the following enemies: Besti, Crustay and Snail.
-In Sickles, changing direction for a charged attack now become easier.
-Style rank requirments has changed. Higher ranks now require more points.
Additional note:
The previous update was long time ago and I wanna finish this update before end of the year. So some stuff can be look rushed.
I'll make some small patches in the future. Especially for the Mors Gina boss difficulty balance, cutscenes and sounds.
