Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 37! How to Play instructions and game update notes on Release 37 are available in the forums.
December 16, 2016
Build Number 522, 10:00 PM
- Fixed Offline rewards not being delivered properly
- Fixed avatar positions not updating correctly.
- Novia Overworld: The entry point to the Twins Foothills once again allows access to that scene.
- Shogun Siranto and Priestess Khasi Guards now appearing in the game properly (not just looking identical to Ardoris City Guards)
- Backed out shader performance optimization that was causing rampant instability issues (Owlshead was most noticeable
- fixes for offline rewards missing items
- Fixed dyeable areas for Merchant Shirt and Merchant Skirt
- Fixed Ice Field, Ring of Fire, Soothing Rain not displaying VFX
- Fixed Z-fighting on burned crate materials in Battle for Solace Bridge
- Ardoris: reduced number of lovers scattered throughout town
- Spite: Adjusted wall and arch that were blocking access to a player lot at 14.3, 38.0, -122.5
- Adjusted Autumn Leaf Crown so it does not sort as much through hair (again, sigh)
- Aerie: Minor fix to Grace Whitney dialog
- Control Points: Removed all control point chests except the last one. Reduced the loot package on the remaining chest. Greatly reduced the respawn rate on the remaining chest.
- Unique names for new Caretaker Crown Exclusive tombstone decorations
- Fixed the missing skin texture on the Ardoris guards
Known Issues
- If you are patching R37 for the first time you will be going from 0 > 522 due to overall size of R37. This is as designed.
- Dig In Skill has no cooldown timer
- Some spell VFX do not play properly
- Some textures may look incorrect due to optimizations (white, black, pink, low resolution, pixelated, etc.)
- Hair is not properly working with lighting, fog, etc.
- Lot Deeds cannot be purchased in Offline Mode
- AMD A8 Graphics Chipsets do not work with Unity Games including Shroud
- Using the Mirror on Isle of Storms can crash sometimes
- Novia Overworld rework has introduced various stuck spots, incorrect collision and “exit into the air” issues
- Some UI text is not wrapping correctly
- Rain and Snow is coming through the roof of some buildings
- The new Targeting system still has various issues that need fixing
- Pathfinding is breaking in some houses and basements
- Local chat is failing in some situations
- Many SFX are not properly tied to the sound volume controls.
- Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies
- Death and Resurrection do not work properly in the team arena
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- If your video drivers are out of date characters will appear as if they are covered in triangles.
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
- The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.
- Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.
- Skin tone will sometimes not match properly on different parts of the body
- ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT
Build Number 521, 11:30 AM
- Fixed issue where weapons were being held incorrectly on male Ardoris guards
- Added Novia Overworld art for Kas Ruins and Libris Ruins
- Spite: Fixed oddly stretched bottles, and adjusted material on Flowers in Mortuarium Vases.
- Spooky Cat and Dog rewards in Obsidian Bundles are now being delivered correctly
- Obsidian City Keep in Obsidian City Bundle is now being delivered correcly
- The icon for the Frozen Fountain is now correct.
- Fixed various exceptions and errors
- Fix crafting tool durability bug that caused crafting to fail when the tool appeared to have 1 durability
- Fixed missing material on insect leg table
- "Ornate" has been removed from the name of the 2016 snowball box.
- Novia Overworld: Fixed various areas on roads that were slow spots that visually should not have been
- Adjusted Autumn Leaf Crown so it does not sort as much through hair
- Ardoris: Added discoveries, adjusted or added ankhs, and positioned player spawn locations for east and west gates; also adjusted some spawners in the scene that were not ideally positioned. Boats to/from west docks were active, but expanded collider and interaction ranges; also added teleporters to boats to/from east docks.
- The icon for the Insect Leg Table is now correct.
- Frozen Fountain can now be used to harvest water
- Fixed transparency issue with player avatar eyelashes that made them look solid black
- Fixed "broken" text for equipped tool in crafting window
- Fixed Jabbering Bertha hair (yellowed it up a bit as it's a decaying head)
- Siege Encounter: The exit by the fallen log will send players to Novia. The exit at the archway will send players to the associated town.
- Fixed issue where party nameplates were not showing up if they were not nearby
- Fixed graphical errors on water in Far Hinterlands
- Fix small text for "South Broken Road" on Novia
- Removed Kobold Masks from Kobold Crown Shop
- Ardoris: Fixed floating bamboo.
- Samael will now follow the player through the Crypt of the Avatar (including helping them in the lower levels).
- Highvale Village: Replaced the wooden stairs leading up to the Lunar Rift with stone versions that better allow NPCs to climb them.
- Port Graff: Corrected the compass discovery label for the Town Crier.
- Fixed Z-Fighting effect on tables and bookshelf in the Battle for Solace Bridge scene
- Fixed low resolution on the Ardoris guard outfits
- Fixed sticky stairs in Graff Gem Mines. Adjusted stairs and platforms for a smooth climb
