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Complete Multiplayer Architecture Overhaul

⚠️ IMPORTANT NOTICE:
This update completely rewrites the game's network architecture. While core systems work, this massive shift may temporarily introduce more bugs than usual. This is a necessary foundation for a crash-free multiplayer. Please report any issues on Discord.

Changelog:

  • New Networking System: Complete migration to a Sub-level architecture. Players no longer load between separate maps, which permanently eliminates server desynchronization and disconnects.
  • Stat Fixes: Resolved issues with stats and values failing to sync correctly between levels.
  • Menu & Tutorial: Added a currently inactive Tutorial button in preparation for the upcoming Tutorial Update.
  • Loading Screens: Temporarily removed loading screens to facilitate rapid deployment and testing. They will return with an improved design.

What’s Next:
This new, high-stability system is in live testing and will gradually be implemented across all our titles. The very next patch will introduce a fully playable tutorial.

Team Galactic Games