Procedural dungeons are finally here! Dungeons will now be different every time, and they'll continue to get more and more different each time as development progresses and more room types, challenges, and upgrades are designed.
This update also includes a new fog of war feature that shrouds unseen parts of the map until you stop in. The minimap should be much easier to read with this feature, too, since you'll be able to clearly see corridors that you haven't explored yet.
Thank you for your patience and for playtesting! More news will be coming soon, and I'm excited to share what's coming!
