Changelog
-Ruins/world map
-Redesigned the ruins/locations in the game to fit the lore and gameplay mechanics we plan to add in the near future.
-Resources:
-Added new resource “Energy”, you can collect energy by building energy generators near an energy source.
Co-op:
-Player 2 can now build: Lumber mill/ Metal gatherer/ Torch/ Traps/ Water source
-Animals:
-Re added bears, they are coming back stronger than ever
-Added bear caves so you know when one is nearby
-Increased wolf attack speed
-fixed fox bug
-removed penguins
-Village:
-Added new structure energy generator
-Added new structure fishing hut
-Redesigned every structure, new style
-Redesigned building process
-Wood and metal gatherer now produce a little less
-Graphics/Style
-Improved day/night cycle color design
-Added snow particles with collision detection
-Added snow particles to the sled while the dogs run
-Redesigned rifle
-Added backpacks to some villagers
-redesigned compass look
-new UI color combination
-Gameplay:
-Crafting rifle mag now requires energy
-Crafting medick now requires energy
-Crafting arrows now requires more wood and metal
-Menus
-Added help menu with more details on how to play the game
-Added “resume” button to the pause screen (you can still use ESC to resume)
-Added images and more details to the building menu in your inventory
