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AppGameKit Classic 2020.11.16 latest version released!

We've just released a maintenance update to AppGameKit Classic!
Here are all the details of the update:
iOS

  • Fixed image corruption and quality reduction on iPad Mini 5th Gen and iPad Air 3rd Gen

Android

  • Fixed video duration not resetting to 0 immediately after a LoadVideo call on Android
  • Fixed a crash on Android devices using the Adreno GPU when sending the app to the background

In-App Purchases

  • In app purchases on Android that fail to verify will now be ignored instead of causing an unrecoverable error during IAP setup
  • Added code to allow In App Purchase promotions to be selected in iTunesConnect

Notifications

  • Fixed local notifications on iOS causing a crash if tapped when the app is not running

VR DLC

  • Fixed a bug causing AGKVR DLC to show a black screen on the headset when using OpenGL with some GPUs

Amazon Adverts

  • Removed Amazon Ads from Google APK export due to policy conflicts

Windows issues

  • Fixed SetSyncRate always using mode 0 on Windows even if mode 1 is set
  • Fixed frame rate not reaching the value requested with SetSyncRate on the latest version of Windows 10

Drawing

  • Fixed DrawEllipse drawing small ellipses incorrectly
  • DrawLine, DrawBox, and DrawEllipse now accept colors with alpha values to draw partially transparent shapes

HTTP

  • Increased the number of simultaneous HTTP connections on Windows from 2 to 8

Third part SDK support

  • Updated Firebase SDK to version 18.0.0 on Android
  • Updated Chartboost SDK to version 8.1.0 on Android
  • Updated AdMob SDK to version 19.5.0 on Android
  • Removed Amazon Ads from the Google version of the Android player due to conflicts with Google's ad policy

Tier 2

  • Updated Android Tier 2 projects for Android Studio 4.1

Misc

  • Calling the Mod command with a divisor of 0 will now return 0
  • Fixed auto-generated tangents being incorrect on triangles with a normal equal to -1 in the Y direction
  • Fixed a crash when using GetAppInstalled()
  • Fixed a memory leak when creating and deleting objects from height maps
  • Fixed ShareFile and ShareImage on Android 10 and higher
  • Fixed SaveSharedVariable commands for Android 10 but they will no longer work on Android 11 or higher due to file system restrictions
  • Writing to raw: file paths outside the app write folder will not work on Android 11 or higher due to file system restrictions
  • Fixed screen recording on Android 10 and above

ENJOY :-)