- Overhauled how items are equipped
- Removed item shortcuts
- There are now radial menus for choosing main hand items (1/R1), offhand items (2/L1), and consumables (3/D-pad down)
- On controller, quick weapon swapping has been moved from L1/R1 to D-pad left/D-pad right
- You may need to reset input bindings for these changes to take effect
- There is now a button to quickly consume a healing potion (Q/D-pad up)
- More verbose logging while generating floors to (hopefully) help diagnose a rare crash
- Mouse sensitivity is now independent of window size
- Controller sensitivity has been reduced by 75%
- What was I thinking
- If you liked your old sensitivity, just multiply it by 4
- If your old sensitivity was 2.5 or more, please reconsider
- Fixed bug where you would become softlocked if hit with lethal damage while swapping weapons
- Crosshair now hides while in menus
- Mouse cursor now remains hidden while using controller
- Fixed dropping a weapon while attacking with it not removing it from your hand
- On controller, B/Circle now closes menus
- Adjusted enemy spawn rates
- Reduced damage of King's Reach
- Added a unique axe
- News and updates
- The Spiral Playtest
- Update 12/12
Source: Steam Community (opens in a new tab)
