+New Accessory Stat Points Added
-Each level you will be awarded an accessory point. These points can be assigned to one of three areas. Points will be retroactively awarded for levels already gained.
-Inventory Space: You can assign points to inventory to receive additional inventory slots.
-Attunement: You can assign points to attunement to receive additional attunement so you can equip better magic items.
-Influence: You can assign points to influence so that your summons/followers receive more HP/MP/SP/Damage and also have the ability to have more npc followers. Currently the rate on additional followers is one per every ten points assigned.
-A maximum of 50 points can be assigned to any one accessory stat.
+UI/Control Improvement
-You can now Ctrl+Click an item to have it automatically go into your inventory, you can also use this on items in your inventory to auto stack/organize piles.
+Additions
-Another unique magic weapon has been added to the game from another monster in the crypts. I will not reveal which one. The rarity is a 1/3 less rare than the lich king items.
+Changes
-Attunement on rings and amulets has been recalculated and should be significantly lower on higher level items. this applies to both new and items previously acquired.
-Electrostatic orb damage frequency and amount has been slightly decreased
-Dragon chance to dispel has been increased.
+Bug Fixes
-Single handed axe for female should no longer cause a crash on doll when dual wielding
-A crash related to tile masking with housing should be fixed.
-Items appearing out of the order you placed them in when teleporting into an area should be fixed.
-Yet another crash related to electrostatic orbs should be fixed.
-A bug fix not letting players drop an item on a piece of furniture on their property that didn't have a tile under it should be fixed.
+Other things I am working on but not yet ready for release
-Carpentry
-Catacombs Area
-East Brimstone (More shops/vendors etc)
-Additional wood types for lumberjacking.
