Hey folks,
Scaravan's demo hasn't been updated in roughly a year. The full game has moved forward and left it behind! We don't have the capacity to keep it up to date, evidently, so we've decided to take it out of commission for now while we get a new one ready.
We'll call it a pitstop...

Meanwhile, as the band plays, the dev crew is still hard at work cramming more chaos and polished chrome into Scaravan. Three more areas are in the works, and the enemy roster has grown a bunch since you've last seen it.
Other things Since the last demo update we've rebuilt enemy core smarts, navigation, and spatial awareness; reworked mouse and gamepad controls (yes again!); overhauled the story beats and upgrade paths based on user feedback; and a ton of other stuff we plugged in there during the year. The current demo is missing all of those, so it's an outdated first impression that we'd rather keep offline until we can get it road-ready again.
A new demo will land closer to launch with all the new bells and whistles, so wishlist if you haven't yet and you'll hear from us when it goes live.
