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Caffeine - Episode One - Update v118 for Windows

Patch Notes

  • Fixed missing geometry in multiple areas.
  • Now using Unreal Engine 4.10.
  • Fairly large performance gain across the board.
  • Fixed Vsync setting.

  • Reduced draw calls in Level 6 & 7 to prepare for full VR support.
  • Added and invert look option.
  • Fixed issue where game would not start in Linux (missing executable)
  • Optimized various areas.
  • Replaced some reflection actors with ambient cubemap setups to increase performance.