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Caffeine - Episode One - Update v118 for Windows
Patch Notes
Fixed missing geometry in multiple areas.
Now using Unreal Engine 4.10.
Fairly large performance gain across the board.
Fixed Vsync setting.Reduced draw calls in Level 6 & 7 to prepare for full VR support.
Added and invert look option.
Fixed issue where game would not start in Linux (missing executable)
Optimized various areas.
Replaced some reflection actors with ambient cubemap setups to increase performance.