Version 0.9.2.0
- some enemies resist now fixed at certain (high) value not depending on enemy's level
- poison effect and bleeding effect now last longer
- Dexterity stat contributes to Chance To Melee Hit
- Mage class gets a book at the game start
- Two of spells proposed by user siren
Offensive Spell: Blood Bolt - Costs HP instead of mana but deals massive damage to enemies.
Healing and Restoration Spell: Mana Conversion – Converts excess mana into health.

