Changes
We have slightly reduced the visual effect wait time during card draws, after dice rolls, and during combat.
Bug Fix
When selecting cards for AI invasions, it was mistakenly choosing defensive units, causing progress to halt.
Source: Steam Community (opens in a new tab)
We have slightly reduced the visual effect wait time during card draws, after dice rolls, and during combat.
When selecting cards for AI invasions, it was mistakenly choosing defensive units, causing progress to halt.