Developer postOriginal post (opens in a new tab)

FluidFrames 4.8

▼ BUGFIX / IMPROVEMENTS

General improvements 

  • Fixed an issue with generated video frame loss, particularly on very fast PCs or when using AI multithreading > 4 

  • Optimised input / output scale system, now faster and less resource-intensive

Video frame-generation improvements 

  • Improved memory management for video frame-generation 

  • Fixed a disk I/O bottleneck during frame saving, leading to significant performance improvements 

  • Performance improved by ≈25% on test PC [ AMD RX6600 + Ryzen 5600 + AI Multithreading: 8 ]

  • Performance gains on more powerful PCs may range up to ≈100%

General improvements 

  • Fixed an issue that could result in frame over-extraction, in particular with Variable Frame Rate (VFR) videos

  • Fixed a bug that prevented the correct release of memory when an frame-generation process was stopped 

  • AI engine updated to version 1.23.0 

  • Various bug fixes and code cleanup 

  • Updated dependencies for improved stability and compatibility

▼ VirusTotal