✨ New Additions & Improvements
New Overworld Mobs!
- Each player will now have 6 overworld mobs spawned near them.
- 70% chance to spawn a Chicken, 30% chance to spawn a Boar.
- If a player is not in the same chunk as a mob, it will respawn in 5 seconds.
- If a player moves 3 chunks away, a new set of mobs can spawn.

Portal Activation Feedback
- Added visual feedback to indicate when a portal is activated.
- Unactivated portals now have a distinct state for better clarity.
Moving Cloud Shadows
- To add more depth to the overworld, we’ve introduced basic moving cloud shadows!
---
🐛 Bug Fixes & QoL Updates
Hel Mob Spawning Fix
- Mobs in Hel should no longer spawn inside decorative objects (e.g., rocks, structures).
- This fixes an issue where mobs would become invisible, blocking wave progression.
Crafting System Fixes
- Inventory Full? Crafted items will no longer disappear when claimed.
- If the inventory is full, items will either drop to the ground or show a warning message.
- Crafting Table "Cancel" Button Fixed! It now properly stops crafting mid-progress.
- Crafting Bench Glitch Fixed
- Selecting two crafting benches from inventory no longer causes the blueprint to get stuck on the cursor.
Hel Boons Now Reset Properly
- Hel Boons from a previous run will no longer carry over into a new run.
- This prevents unintended stacking effects that could break game balance.
ESC Key & UI Focus Fix
- The ESC key should now properly close menus, even after UI focus changes.





💬 Join the Community!
Want to chat with the devs and other players? Join our Discord: https://discord.gg/QqY7zAzvhn
We can't wait for you to try out these updates during Steam Next Fest! Let us know what you think and keep that feedback coming. See you in Hel! 🔥
