This update focuses on a major rework of the Entrance Zone structure, corridors, and overall navigation clarity.
Changes & Improvements
Fully reworked straight corridor layouts in the Entrance Zone. A large variety of new corridor variations has been added, and this pool will continue to expand in future updates.
Added a new corridor type designed specifically for encounters with SCP-173. These corridors are longer than standard ones, allowing better positioning and safer maneuvering.
Entrance Zone structure has been revised:
Removed outdated paths that did not lead the player anywhere
Blocked or eliminated unnecessary passages that caused confusion
Added a number of environmental corpses to enhance atmosphere and environmental storytelling.
Adjusted several end-game details due to changes in level layout and progression flow.
Fixed a large number of minor bugs and inconsistencies across the zone.
Performance Notice
After this update, some players may experience a drop in FPS due to increased environmental complexity. Performance optimization is planned and will be addressed in upcoming patches.
What’s Next
Continued rework of remaining rooms that still use early placeholder designs
Replacement of empty or repetitive spaces with new, more varied layouts
Further optimization passes and gameplay polish
