I return for the third time from a public event, this time Gamecity Vienna. Feel free to check out my videolog documenting this adventure!
But to conclude this, I had to implement a lot of fixes for the Demo!
At the same time I am working on adding another dungeon in playable form to the demo, but these reappearing issues bothered me a lot. It's crazy to think there are still bugs left after all this, but keep in mind as Solodev I can only work through problems one at a time, so I can only slowly and gradually wipe out the problems.
Changelog for V0.0.6:
Make grass bounce
Add info toast when buying items
brown font better readability
made pucks target bouncy
fixed all underground gates having holes to pass through (yikes)
pink slimes model fix
bags sparkle now
special chest has sound again
fixed sign sometimes leaving the ! Sign
no more skip on the cliff
fixed some hidden secrets in pucktown
death should be a little more stable
Animations timing reworked
titlescreen should show fine on different screen sizes now
Damage numbers now show on both enemies and the player
attack delay was completely removed
damage numbers for both player and enemies
attack delay was removed
