[ Input ]
- Added native Steam Controller support, which includes an experimental gyroscope-bindable action to control your aim by pointing directly at the screen.
- Fixed a singleplayer issue in which alt-tabbing out and then returning to the game would block inputs from the gamepad until alt and tab were pressed and released again to reset their states.
- Gamepads can now additionally control the menu cursor and click with right stick and right trigger, respectively.
- Renamed the "Default Gamepad" profile to "Simple Gamepad".
- The "Twinstick Gamepad" profile now uses right stick to jump.
[ UI and Settings ]
- Added video settings submenu to the options menu.
- Renamed "Upscaling" option to "Supersampling".
- Add audio settings submenu to the options menu.
- Added option to pause the game when focus is lost.
- Added description text to options in the Options menu.
- Added description text to the bindable commands in the Profile Edit screen.
- Added onscreen keyboard for the gamepad and mouse when the player is prompted to enter a new profile name.
- Input prompts now cycle if multiple inputs can be used for the same command.
- Actions in the pause screen which will end an active game now display a confirmation dialog.
- Fixed health bar trails freezing in place when a player dies or descends to the next floor.
- Fixed player damage numbers not appearing.
- Fixed "Damage Taken" always displaying as 0 at the results screen.
[ Audio ]
- Added slight spatial audio.
- Master volume, music volume, and sound effect volume can now be set individually through the audio settings menu.
[ Powerups ]
- Homesick Shard now fires downward, and gives slight upward thrust when it strikes an enemy.
[ Monsters ]
- Fixed an issue where kill credits for monsters were awarded just for damaging them?