Hello! First of all, I'm sorry for the delay of this update, in addition to personal matters, I dedicated myself to fixing different things in the game code. You will see them below:
News and changes:
Aquatic biomes, vegetation, plants and others were added to the seabed, such as Kelp, Sea plants, corals and others. In addition to rocks.

As for animals, there are now fish, rays, sharks, electric eels, the latter giving electric cells, a material that will soon be very important. On the other hand, rays give poison extract, which allows you to make an antidote. Water has better visual effects.

Poisoning

Rays and scorpions can now poison you, this effect will last 5 minutes unless you drink an antidote.

New blocks were added:
Wooden planks, next to wooden plank corners and wooden plank stairs.
Pot block, similar to the normal pot only in block form.

Days will now be counted, (Days that have passed until this update will not be counted).
There are now new achievements, getting 10,000 stone and wood. Planting a crop and surviving the first night.
Fixed translations, as well as adding some that were missing. Spawn bugs and more. When swimming, the swimming system was changed and revamped with new visuals and movements.
Scuba Armor, when using a Chest and Helmet set you can hold more oxygen and if you have the boots you can swim faster.

Changes in the code include improvements in the game's performance.
The map was expanded on the desert side and more






Changes to the Map Boss Spawner.

New paint designs

A new river, in the Grassylands area, changes in the wheat and in the cave near the area.

Fishing rod, when using the fishing rod with RMB you will cast the rod after a few seconds a sign will appear where you will have to press E several times to obtain the result, which can be either a fish or some resource

That's all for this update, I'll be working on new features that I'll share with you soon :D