In this patch, we focused on polishing and reworking the crafting system.
We replaced the old crafting mechaniс where players could use teleporters to return at the outpost. Teleporters have now been replaced with Portable Fabricators, which can be found throughout the world and used to craft all essential equipment, with the exception of weapon upgrades.
We also removed the mechanic where players had to manually place resources into the Fabricator. All required crafting resources are now carried with the player, making the crafting process more convenient.
Additional Changes
[Crafting] Reworked the crafting system.
[Gameplay] Replaced the teleport points to the outpost with Portable Fabricators, which can now be found throughout the world.
[Crafting] Portable Fabricators now allow players to craftp Impact Grenades starting from Chapter 4.
[Visual] Updated the appearance of the Fabricator at the outpost.
[Player] Fixed backpack slot issues.
[Visual] Increased the maximum Screen Percentage setting to 150%.
[Gameplay] Simplified the combat section of the cave in Chapter 2.
[UI] Improved the crafting tab UI on the tablet.
[Visual] Increased the texture streaming Bias buffer, resolving an issue with blurry textures.
At the same time, we’re continuing to work hard behind the scenes on the next chapters of the game. We’re expanding the story, developing new locations and gameplay elements.
