New Melee Weapon Class
A completely new combat archetype has been added to the game.
Added 10 New Melee Weapons
- Sword
- Longsword
- Mace
- Scythe
- Dagger
- Shield
- Ninja Sai
- Sai
- Axe
- Chakram
New Trinkets
- Added several new trinkets focused on melee combat synergies and build variety.
Snow Biome Revamp
- The Snow Biome has been heavily reworked and polished.
Shop Improvements
- A shop room is now guaranteed before the biome boss encounter.
Verdant Knight Rework
The Verdant Knight boss fight has been cleaned up and improved.
- Better attack flow
- General combat polish
Gameplay Changes
- Barrels can now be pushed and moved by the player.
- Accessories no longer trigger or explode dynamite.
Sanctuary Update
The Character Campfire system is currently in development.
This upcoming feature will allow players to switch between playable characters inside the Sanctuary.
Thank you for playing and supporting Wild Island! More content, weapons, synergies, bosses, and systems are on the way.
