We’re excited to announce that the Demo for Cinderia is now officially live!
What can you experience in this demo, and what’s new?
Three (or… four?) playable adventurers
Each of the three main characters features a completely different playstyle and build possibilities.
We’ve fully reworked their visual designs and gameplay systems.
There’s also a brand-new character who just ran out of the forest—full of energy and absolutely eager to meet everyone. We hope you’ll like her (including the tiny issues… or bugs… she might bring along)!
Three full chapters
The game will eventually contain five chapters in total. The demo currently includes three complete chapters.
Depending on the situation, we may open Chapters 4 and 5 in the Test Branch later.
Fast, exciting combat
Fluid and satisfying combat is the core of Cinderia, and the element we’ve invested the most effort in.
Compared to previous versions, almost every enemy has received major adjustments—especially the bosses.
A brand-new home base
If you played previous test builds, you’ll notice the base has been completely revamped.
Now it truly feels like a frontier village refuge.
Mini-games and events
Including fishing, whack-a-mole, and more fun little encounters.
Before you jump in (important notes):
Cinderia is still in an active testing phase.
This demo mainly aims to let players experience the core feel of combat.
Some music and sound effects are still in progress.
Meta-progression, UI, story content, and many polish/optimization tasks are still ongoing.
Please note! Save data from this test will not carry over to the official release.
The game is planned to launch in February 2026 in Early Access, and we expect to continue updating it for about a year before releasing the full version in 2027.
We will continue adding new features, characters, skills, and improving combat feel and visuals throughout development.Future chapters and events may be opened early in the Test Branch.
If you're interested, feel free to join our Discord for updates.
