The final Alpha build is finally here! (Assuming no additional hotfixes are required.) The 19 story levels have all been created to a point where you can complete them.
- The crosshair will now disappear after a short duration if it hasn't moved.
- Your now get pushed a bit higher when trying to recoil jump while falling to make it feel useful.
- You can no longer recoil jump when aiming downwards and this will not put it on its cooldown.
- 'Settings Saved' text no longer remains permanently on in-game pause menu.
- Change 'quit' wording to 'exit game' to avoid confusion.
- Settings no longer reload each time you go to the main menu, which potentially changed settings.
- Fix Springs on level 2-2 and 4-1.
- Double the elevator speed on level 4-1.
- Update Credits.
- Add first voicelines to the game.
- 'Bubbles' enemies now have a slightly random start time to mix up patterns.
- Adjusted hidden volumes to balance sound better by default (slightly lower music and higher effects volumes).
There may be a bit of a wait now until the first beta build. Feel free to keep up with the game through Discord, the socials @PhoenixDragonGames or sign up to the mailing list on the Official Website.
