Hello everyone, I apologize for being so busy in December, which caused delays in the updates for the game’s internal testing version. Due to the passing of a family member, the update work was put on hold for a period of time, and the speed of game updates has slowed down. It may remain the same next month.
In December, to address the issue of gameplay homogenization, I redesigned the card effects and limited the cards and weapons each character can use.
To give players more information when making choices, I redesigned the gun description panel.
To make each round feel different, I developed a round-based deck-building system.
To enable players to create mods in the Creative Workshop, I rewrote the game event trigger logic. However, the work on map customization has not been completed this month.
I would also like to thank the players who applied for free access to the internal testing, and I appreciate the valuable suggestions they provided during the testing phase.





