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PATCH 1.0.1 ARCANE ASCENT

We’d like to take a moment to give you a huge thank you for the incredible support you’ve shown us during the launch of our game. Seeing so many people enjoy our project is, honestly, a dream come true.

Over the past few days, we’ve been reviewing the statistics and were pleasantly surprised to find that a large portion of our community is playing from Indonesia!

We know that not having your local language available wasn’t ideal, so we got right to work to make sure you can enjoy your adventure much more comfortably.

New Language

  • The Indonesian language (Bahasa Indonesia) is now available in the game.

Important Note:

We know you may come across some errors or slightly odd translations in both this translation and those from other Asian countries. Don’t worry! We’ll continue to actively work on polishing and improving the text in future updates so that all our users can comfortably enjoy Arcane Ascent.

The journey doesn’t end here

This is just the first step. Our goal is for as many people as possible to be able to play in their own language. That’s why we’ll continue adding new localizations based on the regions where our community is most active. Stay tuned for upcoming updates!

Changes

Enemies

Explosive Beetle: The duration of its passive effect before it explodes has been increased from 4 turns to turns.

Tower 1

The probability of multiple enemies appearing has been reduced.

  • Floors 1–4 probability of additional enemy chance reduced from 20% to 0%

  • Floors 5–8: Additional enemy chance reduced from 40% to 0%

  • Floors 8–12: Additional enemy chance reduced from 60% to 20%

  • Floors 13–15: Additional enemy chance reduced from 80% to 40%

Fixes

  • Fixed the sounds for the “Electric Dragon” boss, which were too loud and were not affected by the sound menu.

Thank you once again for being the driving force behind Arcane Ascent. See you in the tower!